Knightmare Lexicon - A Knightmare Encyclopædia
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Welcome to the Knightmare Lexicon. This system is designed to be a centre point for any Knightmare related information. You may think of it as a Knightmare Encyclopædia or Dictionary. Though in many ways it is more like a Knightmare wiki in that people with an interest in Knightmare like yourself may add entries to the database for others to find. Likewise if there's a piece of information you're looking for on Knightmare then in thef future it's very likely you'll be able to find it here. For the system to be a success it relies on each and every member of the community providing as much information as possible. Enjoy! logins.

Entry of the Day - causeway
1. causeway
From TES issue 2 (March 1996)

Series 5/6. Level 1/2/3.
CAUSEWAYS.
 
 [Related Image] The floor puzzles contained various sequences, numbers, letters, weapons, colours, even earth, fire and water !

Provided the dungeoneer had earned the necessary information, all that was needed was a swift guidance across the correct slabs on the board.

However, this is where things got nasty. As the dungeoneer stepped warily across the puzzle, slabs behind them would crumble away with a sickening crunch ! At this point, panic begins to set in. The guiders become convinced that the entire puzzle is about to fall away along with the dungeoneer - causing a blind and often misdirected rush to reach the tantalizing exit!

Again, like the block and tackle, there are many possible fatalities to point to, yet I have decided to highlight one of the best ever scenes in Knightmare's history !

Cast your mind back to series 6, in 1992, when Ben and co. strode forward to conquer the dungeon. Within this quest was a gigantic, two-part floor puzzle in deepest level three. Ben was left with the floor collapsing around him, yet his team didn't know the combination for the puzzle. A mad burst was decided upon, and Ben progressed towards meeting Lord Fear, just as the floor fell away from beneath him !!! Pure tension, and classic Knightmare - there were many more like Ben, few were as lucky !

DIFFICULTY: 7 Panic can spoil everything !
KILLER INSTINCT: 7 You can't argue with fact.
GORE FACTOR: 4 A quick disappearing act
FAIRNESS: 6 It should be easy !

Written by and submitted with the kind permission of Paul McIntosh.

Provided By: Eyeshield, 2007-12-11 17:00:52
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